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求《瘟疫危机》在BGG上的几个玩家自制扩


(Feihu233) #1

《瘟疫危机》在BGG上有两个未加入新版的promo扩,分别是一张事件牌+一张人物牌和两张人物牌。已经翻译完毕,等1-3扩到了以后做成合集一起发论坛。
除此以外还有茫茫多玩家扩充和新想法,其中两个比较有名,一个是《End Day》,另一个是《Threat Level 6》,我这边因为没有VRN的原因,没法进入到下载页面(但是其他的下载大部分还是能进的),所以希望上的去的玩家帮忙下载一下可以吗?我也会做翻译的。


(Feihu233) #2

先分享几个玩家想法
Unpublished Research - Draw the next 5 cards from the player deck, and replace them in the order of your choice.
(事件牌)未发表研究:观察玩家牌堆顶5张牌,并决定其顺序

Dispatcher
May move up to two cities in one action.
May spend an action to swap the locations of two pawns.
(人物)交通调度员:
1.执行[开车/乘船]行动时,可额外多移动一个城市
2.花费一个行动,交换两个人的位置


(Feihu233) #3

SCENARIO:ZOMBIES

FAN MADE SCENARIO

生化危机-玩家自制战役

A Simple and Elegant “Zombies” Variant,Playable with Only the Base Game Components.

玩家自制的简单变体,只能配合基础游戏游玩。

REQUIRED FOR PLAY

-Pandemic the Board Game

游戏准备:基础游戏

SET UP

Set the game up using the standard Pandemic rules.

SET UP

如常准备游戏

VARIANT

SETUP变体

BASE OF OPERATIONS

活动基地

Instead of starting in Atlanta,you may draw an additional Infection card during the initial setup of the game and place the first Research Station there.If you choose to start in Atlanta,place the Atlanta card in the Infection discard pile before starting play

玩家可以不在亚特兰大(Atlanta)建设第一所研究所,改为在SETUP阶段抽取一张“传染牌”,将研究所安放在牌上显示的城市上。如果你选择在亚特兰大开局,则将亚特兰大的传染牌抽出放在弃牌堆。

PLAY

The game plays exactly like normal Pandemic,with the addition of three keywords that enable the zombie theme.

游戏规则

游戏流程与正常流程相似,但增加了三个丧尸风格的机制。

CHASE

Whenever a player leaves a city (whether through drive/ferry or flights),if that city has any zombies cubes in it,the player chooses one cube that “chases” him to his next destination.”Chasing” cubes CAN cause a city to outbreak during the actions step.
“追逐”

当一名玩家通过标准行动离开一座城市时,若那座城市中还留有“僵尸方块”,玩家需选择一个方块“追逐”他到目的地。“追逐”机制可导致瘟疫爆发。

SURROUND

After the actions step (but before drawing player cards),the player chooses a number of zombie cubes from connected cities equal to the current infection rate and moves them into his current city.”Surrounding” cubes CAN cause a city to outbreak.

“围城”(阶段)

行动阶段后,抽卡阶段前,玩家将与自己所在城市相连城市中的僵尸方块增减到与“传染”阶段等同的方块数。“围城”机制可导致瘟疫爆发。

(翻译存疑)

FORTIFY

Research Stations double as “fortified” areas that are defended against zombie attacks.No zombie cubes will chase a player moving into a fortified city,and no zombies will surround a player who ends his turn in a fortified city.

You CANNOT build a Research Station in a city that still has zombie cubes in it.If a fortified city is drawn during an Epidemic or Infection,NO cubes are placed on that city.

“工事”

研究所同时作为“(防御)工事”抵御丧尸袭击。僵尸方块无法“追逐”玩家到“工事”所在城市。在“工事”中结束行动回合也不会触发“围城”阶段。“工事”甚至在“瘟疫爆发”阶段和“传染”事件中也无法被放上僵尸方块。

不可以 在存在僵尸方块的城市建立研究所!

VARIANT

BASE OF OPERATIONS

Instead of starting in Atlanta,you may draw an additional Infection card during the initial setup of the game and place the first Research Station there.If you choose to start in Atlanta,place the Atlanta card in the Infection discard pile before starting play

(见SetUp部分)

GAME END

The game ends according to the standard rules.

游戏结束:如正常游戏。

译者注:私以为所有疾病方块在保留颜色特性的同时视为僵尸方块


(Feihu233) #4

上个规则配图

!